EasterEggsSettings class

Settings relating to easter eggs.

Implement these! Ask Levi for details.

Constructors

EasterEggsSettings({required bool segaIntro, required bool segaSound, required bool enableClippy, required bool badApple})
A const constructor.
const
EasterEggsSettings.fromJson(Json? json)
Parses easter eggs settings from JSON.

Properties

badApple → bool
Whether to render Bad Apple in the Map page.
final
enableClippy → bool
Whether clippy should appear by log messages.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
segaIntro → bool
Whether to do a SEGA-like intro during boot.
final
segaSound → bool
Whether to say "Binghamton" in the SEGA style.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Json
Serializes these settings to JSON.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited