ScienceCommandBuilder class

A ValueBuilder to modify and send an AutonomyCommand.

Inheritance

Constructors

ScienceCommandBuilder()

Properties

hashCode → int
The hash code for this object.
no setterinherited
hasListeners → bool
Whether any listeners are currently registered.
no setterinherited
isValid → bool
Whether the value in the UI is valid.
no setteroverride
otherBuilders → List<ValueBuilder>
Listens to changes in the sample number.
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
sample NumberBuilder<int>
The sample number being tested.
final
state ScienceState
Whether the science program should collect data.
getter/setter pair
value ScienceCommand
The value being updated in the UI.
no setteroverride

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
dispose() → void
Discards any resources used by the object. After this is called, the object is not in a usable state and should be discarded (calls to addListener will throw after the object is disposed).
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
send() → Future<void>
Sends the command to the science subsystem.
toString() → String
A string representation of this object.
inherited
updateState(ScienceState input) → void
Updates the state and refreshes the UI.

Operators

operator ==(Object other) → bool
The equality operator.
inherited