ScienceCommandBuilder class
A ValueBuilder to modify and send an AutonomyCommand.
- Inheritance
-
- Object
- ValueBuilder<
ScienceCommand> - ScienceCommandBuilder
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- isValid → bool
-
Whether the value in the UI is valid.
no setteroverride
-
otherBuilders
→ List<
ValueBuilder> -
Listens to changes in the sample number.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
sample
→ NumberBuilder<
int> -
The sample number being tested.
final
- state ↔ ScienceState
-
Whether the science program should collect data.
getter/setter pair
- value → ScienceCommand
-
The value being updated in the UI.
no setteroverride
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
send(
) → Future< void> - Sends the command to the science subsystem.
-
toString(
) → String -
A string representation of this object.
inherited
-
updateState(
ScienceState input) → void - Updates the state and refreshes the UI.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited