initAnimation method

Future<void> initAnimation()

Starts the SEGA animation.

Implementation

Future<void> initAnimation() async {
    // Disabled because the sound is horrible. Please find a better sound :)
    // if (models.settings.easterEggs.segaSound) {
    //   await audioPlayer.setAsset("assets/binghamton2.wav");
    //   await audioPlayer.setVolume(0.5);
    //   audioPlayer.play().ignore();
    // }
	setState(() => state = SegaState.partTwo);
	await Future<void>.delayed(const Duration(milliseconds: 750));
	setState(() => state = SegaState.partThree);
	await Future<void>.delayed(const Duration(milliseconds: 750));
}