initAnimation method
Starts the SEGA animation.
Implementation
Future<void> initAnimation() async {
// Disabled because the sound is horrible. Please find a better sound :)
// if (models.settings.easterEggs.segaSound) {
// await audioPlayer.setAsset("assets/binghamton2.wav");
// await audioPlayer.setVolume(0.5);
// audioPlayer.play().ignore();
// }
setState(() => state = SegaState.partTwo);
await Future<void>.delayed(const Duration(milliseconds: 750));
setState(() => state = SegaState.partThree);
await Future<void>.delayed(const Duration(milliseconds: 750));
}