VideoFeedState class

The logic for updating a VideoFeed.

This widget listens to VideoModel.frameUpdater to sync its framerate with other VideoFeeds. On every update, this widget grabs the frame from VideoData.frame, decodes it, renders it, then replaces the old frame. The key is that all the image processing logic is done off-screen while the old frame remains on-screen. When the frame is processed, it quickly replaces the old frame. That way, the user sees one continuous video instead of a flickering image.

Inheritance

Constructors

VideoFeedState()

Properties

brightness ↔ double
Value for brightness
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
data VideoData
The data being streamed.
getter/setter pair
errorMessage → String
Displays an error message describing why image == null.
no setter
focus ↔ double
Value for focus
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
imageLoader ImageLoader
A helper class responsible for managing and loading an image.
final
isOpened ↔ bool
Checks if the current slider for video camera is open
getter/setter pair
isReady → bool
Whether there is a frame ready to display.
no setter
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
pan ↔ double
Value for pan
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
widget VideoFeed
The current configuration.
no setterinherited
zoom ↔ double
Value for zoom
getter/setter pair

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
buildChild(BuildContext context) Widget
Builds the inside of the video feed. Either a video frame or an error message.
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant VideoFeed oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toggleSettings() → void
Opens or closes the settings panel.
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
updateImage() → Future<void>
Grabs the new frame, renders it, and replaces the old frame.

Operators

operator ==(Object other) → bool
The equality operator.
inherited