OperatingMode enum

A mode for operating the rover.

The operator can switch between modes which will:

  • change the controller inputs to match the current mode
  • change the on-screen UI to provide information useful in this context
  • highlight the relevant metrics

Values

none → const OperatingMode

No controls. Allows the user to "disable" a gamepad.

const OperatingMode("None")
drive → const OperatingMode

Skid-steer drive controls.

Focus on helping the user drive the rover with as much manual control.

const OperatingMode("Tank drive")
modernDrive → const OperatingMode

Modern drive controls.

Focus on driving intuitively with simple controls

const OperatingMode("Modern Drive")
cameras → const OperatingMode

Camera mode.

The on-board cameras are on servo mounts. This mode controls those mounts.

const OperatingMode("Cameras")
science → const OperatingMode

Science mode.

Focus cameras on the science chamber and allow the user to collect samples and data.

const OperatingMode("Science")
arm → const OperatingMode

Arm mode.

Focus on helping the user manipulate the arm.

const OperatingMode("Arm")

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
name → String
The name of this mode.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<OperatingMode>
A constant List of the values in this enum, in order of their declaration.