startBadApple method
Starts playing Bad Apple.
Implementation
Future<void> startBadApple() async {
isPlayingBadApple = true;
notifyListeners();
zoom(50);
badAppleFrame = 0;
badAppleTimer = Timer.periodic(const Duration(milliseconds: 1000 ~/ 30), _loadBadAppleFrame);
await badAppleAudioPlayer.setAsset("assets/bad_apple2.mp3");
badAppleAudioPlayer.play().ignore();
}