parseInputs method

  1. @override
List<Message> parseInputs(
  1. GamepadState state
)
override

Return a list of commands based on the current state of the gamepad.

Implementation

@override
List<Message> parseInputs(GamepadState state) => [
    DriveCommand(frontSwivel: frontSwivel),
    DriveCommand(frontTilt: frontTilt),
    DriveCommand(rearSwivel: rearSwivel),
    DriveCommand(rearTilt: rearTilt),
    GripperCommand(servoAngle: armTilt.round()),
];