UdpSocket class
Manages a UDP socket.
UDP differs from TCP in the sense that it does not make any guarantees when sending messages and does not monitor its own connections. Because of this, it is much faster than TCP, which is why we are using it across the rover. Extend this class to implement your own UDP socket.
- Inheritance
- Implementers
Constructors
- UdpSocket({required int? port, bool quiet = false, SocketInfo? destination})
- Opens a UDP socket on the given port that can send and receive data.
Properties
- destination ↔ SocketInfo?
-
The destination port to send to.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- logger → BurtLogger
-
A logger to capture important events during operation.
final
-
messages
→ Stream<
WrappedMessage> -
Wraps all incoming data in a WrappedMessage.
no setter
- port → int?
-
The port this socket is listening on. See RawDatagramSocket.bind.
no setter
- quiet → bool
-
Whether to silence "normal" output, like opening/closing and resetting sockets.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
stream
→ Stream<
Datagram> -
A stream containing all the data coming out of the socket.
no setter
Methods
-
dispose(
) → Future< void> -
Closes the connection to the device.
override
-
init(
) → Future< bool> -
Initializes the connection to the device.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDisconnect(
) → Future< void> -
A callback to run when the program has disconnected from the Dashboard.
inherited
-
send(
List< int> data, {SocketInfo? destination}) → void - Sends data to the given destination.
-
sendMessage(
Message message, {SocketInfo? destination}) → void - Sends a Message over the socket (in a WrappedMessage).
-
sendWrapper(
WrappedMessage wrapper, {SocketInfo? destination}) → void - Sends a WrappedMessage over the socket.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
allowedErrors
→ const Set<
int> - A collection of allowed OSError codes.