stop method
Cancels all timers and stops reading the camera.
Implementation
void stop() {
sendLog(LogLevel.debug, "Stopping camera $name");
frameTimer?.cancel();
fpsTimer?.cancel();
disposeCamera();
}
Cancels all timers and stops reading the camera.
void stop() {
sendLog(LogLevel.debug, "Stopping camera $name");
frameTimer?.cancel();
fpsTimer?.cancel();
disposeCamera();
}