init method
override
Starts running this isolate's "main" code. Usually used to spawn children.
Implementation
@override
Future<void> init() async {
super.init();
for (final name in CameraName.values) {
switch (name) {
case CameraName.CAMERA_NAME_UNDEFINED: continue;
case CameraName.ROVER_FRONT: continue; // shares feed with AUTONOMY_DEPTH
case CameraName.AUTONOMY_DEPTH:
final details = getRealsenseDetails(name);
final isolate = RealSenseIsolate(details: details);
await spawn(isolate);
// All other cameras share the same logic, even future cameras
default: // ignore: no_default_cases
final details = getDefaultDetails(name);
final isolate = OpenCVCameraIsolate(details: details);
await spawn(isolate);
}
}
}