sendData method
inherited
Sends data to the given destination.
Being UDP, this function does not wait for a response or even confirmation of a successful send and is therefore very quick and non-blocking.
Implementation
void sendData(List<int> data, {SocketInfo? destinationOverride}) {
final target = destinationOverride ?? destination;
if (target == null) return;
if (_socket == null) throw StateError("Cannot use a UdpSocket on port $port after it's been disposed");
_socket!.send(data, target.address, target.port);
}