updateState method

  1. @override
void updateState(
  1. GamepadState state
)
override

Any logic to run before checking parseInputs.

Implementation

@override
void updateState(GamepadState state) {
  leftLimiter.rate = models.settings.dashboard.driveRateLimit;
  rightLimiter.rate = models.settings.dashboard.driveRateLimit;
  throttleLimiter.rate = models.settings.dashboard.throttleRateLimit;

  updateThrottle(state);
  updateCameras(state);
}