updateState method
- @override
- GamepadState state
override
Any logic to run before checking parseInputs.
Implementation
@override
void updateState(GamepadState state) {
updateThrottle(state);
updateCameras(state);
}
Any logic to run before checking parseInputs.
@override
void updateState(GamepadState state) {
updateThrottle(state);
updateCameras(state);
}