ArmControls class

A RoverControls that controls the arm.

Inheritance

Constructors

ArmControls()

Properties

buttonMapping → Map<String, String>
A human-readable explanation of what the controls are.
no setteroverride
hashCode → int
The hash code for this object.
no setterinherited
ik Coordinates
The coordinates of the gripper.
getter/setter pair
isAPressed ↔ bool
Tracks whether the A button is pressed, so the action is only done once.
getter/setter pair
isBPressed ↔ bool
Tracks whether the B button is pressed, so the action is only done once.
getter/setter pair
isXPressed ↔ bool
Tracks whether the X button is pressed, so the action is only done once.
getter/setter pair
isYPressed ↔ bool
Tracks whether the Y button is pressed, so the action is only done once.
getter/setter pair
mode OperatingMode
The OperatingMode for these controls.
no setteroverride
onDispose → List<Message>
A list of commands that disables the subsystem.
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
settings ArmSettings
The user's arm settings.
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
parseInputs(GamepadState state) → List<Message>
Return a list of commands based on the current state of the gamepad.
override
toString() → String
A string representation of this object.
inherited
updateState(GamepadState state) → void
Any logic to run before checking parseInputs.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited